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Денис757

помогите пожалуйста не запускается сервер

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хроники infinite odyssey сборка L2J Unreal, при запуске сервера, сервер сразу ложится, что делать геде и что править надо?

AirShipManager: Loaded 0 private airships
ShuttleData: Loaded: 3 Shuttles.
JumpManager: Loaded 32 Jump Routes.
GameServer: Loading server scripts:
Loading Handlers...
ActionHandler: Loaded 10 Handlers
ActionShiftHandler: Loaded 6 Handlers
AdminCommandHandler: Loaded 437 Handlers
BypassHandler: Loaded 42 Handlers
ChatHandler: Loaded 14 Handlers
CommunityBoardHandler: Loaded 19 Handlers
ItemHandler: Loaded 32 Handlers
PunishmentHandler: Loaded 3 Handlers
UserCommandHandler: Loaded 16 Handlers
VoicedCommandHandler: Loaded 13 Handlers
TargetHandler: Loaded 34 Handlers
TelnetHandler: Loaded 20 Handlers
Handlers Loaded...
MentorGuide: Loaded: 41 mentee coins
NpcBuffersData: Loaded: 33 buffers data.
Handy's Block Checker Event is enabled
Fantasy Isle: Parade starting at 2021/04/20 17:20 and is scheduled each next 1 hours.
InstanceLoader: Loading Instances scripts.
GraciaLoader: Loading Gracia related scripts.
[EnhanceYourWeapon] Loaded 54 Soul Crystal data.
[EnhanceYourWeapon] Loaded 240 npc Leveling info data.
Bandit StrongHold siege scheduled for: Tue May 04 12:00:00 YEKT 2021
Beast Farm siege scheduled for: Tue May 04 12:00:00 YEKT 2021
Devastated Castle siege scheduled for: Tue May 04 12:00:00 YEKT 2021
Fortress of Resistance siege scheduled for: Tue May 04 12:00:00 YEKT 2021
Fortresss of the Dead siege scheduled for: Tue May 04 12:00:00 YEKT 2021
Rainbow Springs siege scheduled for: Tue May 04 12:00:00 YEKT 2021
Event Heavy Medal has passed... Ignored
SpawnTable: Loaded 3504 npc spawns.
SpawnTable: Loaded 0 custom npc spawns.
SpawnTable: Loaded 1190 npc spawns from XML.
DayNightSpawnManager: Removed 0 night creatures
DayNightSpawnManager: Spawned 232 day creatures
RaidBossSpawnManager: Loaded 195 Instances
RaidBossSpawnManager: Scheduled 0 Instances
FourSepulchersManager: loaded 20 Mysterious-Box spawns.
FourSepulchersManager: loaded 716 Physical type monsters spawns.
FourSepulchersManager: loaded 716 Magical type monsters spawns.
FourSepulchersManager: loaded 92 Church of duke monsters spawns.
FourSepulchersManager: loaded 68 Emperor's grave NPC spawns.
FourSepulchersManager: spawned Conquerors' Sepulcher Manager
FourSepulchersManager: spawned Sepulcher of Rulers Manager
FourSepulchersManager: spawned Great Sages' Sepulcher Manager
FourSepulchersManager: spawned Judges' Sepulcher Manager
FourSepulchersManager: Beginning in Attack time
---------------------------------------------------=[ Siege ]
Siege of Gludio: Sun Apr 25 16:00:00 YEKT 2021
Siege of Dion: Sun Apr 25 16:00:00 YEKT 2021
Siege of Giran: Sun Apr 25 16:00:00 YEKT 2021
Siege of Oren: Sun Apr 25 16:00:00 YEKT 2021
Siege of Aden: Sun Apr 25 16:00:00 YEKT 2021
Siege of Innadril: Sun Apr 25 20:00:00 YEKT 2021
Siege of Goddard: Sun Apr 25 20:00:00 YEKT 2021
Siege of Rune: Sun Apr 25 20:00:00 YEKT 2021
Siege of Schuttgart: Sun Apr 25 20:00:00 YEKT 2021
FortManager: Loaded: 21 fortress
SiegeScheduleData: Loaded: 2 siege schedulers.
CastleManorManager: Loaded 258 seeds.
CastleManorManager: Manor data loaded.
MercTicketManager: Loaded: 0 Mercenary Tickets
QuestManager: Loaded: 204 quests.
QuestManager: Loaded: 251 scripts.
FaenorScriptEngine: Loaded  heavymedal.xml successfully.
Event ID: (Valentines Event) has passed... Ignored.
FaenorScriptEngine: Loaded  Valentines.xml successfully.
AutoSpawnHandler: Loaded 6 handlers in total.
CoupleManager: Loaded: 0 couples(s)
TaskManager: Loaded: 13 Tasks
MailManager: Successfully loaded 0 messages.
PunishmentManager: Loaded 0 active and 0 expired punishments.
IdFactory: Free ObjectID's remaining: 1879001621
TvTEventEngine[TvTManager.TvTManager()]: Started.
OfflineTradersTable: Loading offline traders...
OfflineTradersTable: Loaded: 0 offline trader(s)
GameServer: Started, using 538 of 1484 MB total memory.
GameServer: Geodata use 0 MB of memory.
GameServer: Maximum number of connected players is 2000.
GameServer: Server loaded in 94 seconds.
GameServer: FATAL: Failed to open server socket. Reason: Address already in use: bind
java.net.BindException: Address already in use: bind
        at sun.nio.ch.Net.bind0(Native Method)
        at sun.nio.ch.Net.bind(Unknown Source)
        at sun.nio.ch.Net.bind(Unknown Source)
        at sun.nio.ch.ServerSocketChannelImpl.bind(Unknown Source)
        at sun.nio.ch.ServerSocketAdaptor.bind(Unknown Source)
        at sun.nio.ch.ServerSocketAdaptor.bind(Unknown Source)
        at commons.mmocore.SelectorThread.openServerSocket(SelectorThread.java:113)
        at l2j.unreal.gameserver.GameServer.<init>(GameServer.java:490)
        at l2j.unreal.gameserver.GameServer.main(GameServer.java:526)

All players disconnected and saved(1ms).
Stopping GameTimeController
Game Time Controller: Timer stopped(0ms).
All ThreadPools are now stopped
Thread Pool Manager: Manager has been shut down(6009ms).
Login Server Thread: Thread interruped(11ms).
SIGTERM received. Shutting down NOW!
RaidBossSpawnManager: All raidboss info saved(172ms).
GrandBossManager: All Grand Boss info saved(9ms).
Item Auction Manager: All tasks stopped(1ms).
Olympiad System: Data saved(2ms).
Hero System: Data saved(1ms).
Clan System: Data saved(0ms).
Cursed Weapons Manager: Data saved(2ms).
Castle Manor Manager: Data saved(2ms).
FortressOfTheDead: Sucessfully saved attackers down to database!
DevastatedCastle: Sucessfully saved attackers down to database!
BanditStronghold: Sucessfully saved attackers down to database!
FortressOfResistance: Sucessfully saved attackers down to database!
WildBeastReserve: Sucessfully saved attackers down to database!
CHSiegeManager: Siegable hall attacker lists saved!
Quest Manager: Data saved(6ms).
Global Variables Manager: Variables saved(0ms).
Fishing Championship data has been saved.
Bot Report Table: Sucessfully saved reports to database!
L2Database Factory: Database connection has been shut down(1ms).

Game Server Terminated.

Для продолжения нажмите любую клавишу . . .

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5 минут назад, Денис757 сказал:

GameServer: FATAL: Failed to open server socket. Reason: Address already in use: bind
java.net.BindException: Address already in use: bind

привет, подозреваю что проблема в ИП адресах прописаных в конфигах

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в конфигах всё норм

# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: 127.0.0.1
LoginHost = 127.0.0.1

# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014

# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
GameserverHostname = *

# Default: 7777
GameserverPort = 7777


# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jgs (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jgs
# URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password = 
URL = jdbc:mysql://localhost/vlemon?useUnicode=true&characterEncoding=utf-8
# Database user info (default is "root" but it's not recommended)

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Posted (edited)

А логин сервер запускается без проблем?

L2Database Factory: Database connection has been shut down(1ms). снесите все, у вас БД что-ли криво встала

Edited by Hongar

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логин без проблем, сносил сегодня уже 4 раза всё равно одно и тоже

 

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1 час назад, Денис757 сказал:

может java надо для 64 битную?

 

дело не в ява - если бы была проблема в яве -то серв не стартовал в принципе или ругался бы на нехватку памяти - обычная проблема при 32 бит яве. Проблема в MySQL - попробуй удалить полностью MySQL (со всеми ее папками) - заново установить и сделать сервисом в винде. Может быть еще проблема в версии MySQL к примеру используете 5.5 а нужна 8 например

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У тебя порт занят судя по всему а не адрес.

Скорее всего мускульный. Сноси все mysql, mmsql, maria  и т.д. и ставь то что под сервак идет.

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